Matthew W. Easterday 

Northwestern University 
2210 Campus Drive, Annenberg Hall
Evanston, IL 60208

Appointments

  • Assistant Professor, Northwestern University (2011-present)
    Learning Sciences, School of Education and Social Policy

Education

  • PhD in Human-Computer Interaction (2010)
    Carnegie Mellon University, School of Computer Science, HCII, Pittsburgh, PA
  • Masters of Science in Human-Computer Interaction (2009)
    Carnegie Mellon University, School of Computer Science, HCII, Pittsburgh, PA
  • Masters of Human-Computer Interaction (2004)
    Carnegie Mellon University, School of Computer Science, HCII, Pittsburgh, PA
  • B.A. Psychology and Mathematics (1999)
    Reed College, Portland, OR

Professional Experience

  • Software Engineer, Laboratory for Symbolic and Educational Computing (2002-2004)
    Led software team to develop the Causality Lab inquiry environment for scientific reasoning
  • Community Development Specialist, Peace Corps Mongolia (2000-2002)
    • Life Skills Youth Development Initiative Organizer (UNDP, Peace Corps)
      Initiated, coordinated, acquired funding for, and created curricula to create a nation-wide network of after-school clubs that teach critical-thinking, organization & leadership and other life skills to youth.
    • ‘Bayalog’ Teachers’ Dairy Cooperative Organizer (USAID)
      Created a business plan and acquired funding for a non-profit teachers’ cooperative to provide locally-made dairy products to School #12 community.
    • Statewide Reproductive Health Teacher Training Organizer (MSCI, USAID)
      Organized health teacher training that provided 86% of province schools with a fully qualified reproductive health teacher in a region with highest incidence of STDs.
  • Research Programmer, Robotics Institute, Carnegie Mellon University (1999-2000)
    Developed a case-based reasoning system to work in an agent-context.

Journal & Archival Proceedings

Easterday, M. W., Rees Lewis, D., & Gerber, E. M. (submitted). Design research: A formal definition. 

Easterday, M. W., Rees Lewis, D., & Gerber, E. M. (submitted). Design research products. 

Easterday, M. W., Aleven, V., Scheines, R., & Carver, S. M. (submitted). Using tutors to improve educational games: A cognitive game for policy argument.  

Greenberg, M., Gerber, E., & Easterday, M. W. (accepted). Critiki: A scaffolded approach to gathering design feedback from crowds of nonexperts.  In Proceedings of the 2015 ACM Conference on Creativity and Cognition.

Rees Lewis, D., Harburg, E., Gerber, E., Easterday, M.W. (accepted). Building help-seeking support tools for novice designers.  In Proceedings of the 2015 ACM Conference on Creativity and Cognition.

Easterday, M. W., Rees Lewis, D., Fitzpatrick, C., & Gerber, E. M. (2014). Computer supported novice group critique. DIS '14: Proceedings of the 2014 Designing Interactive Systems Conference, (pp. 405-414). doi:10.1145/2598510.2600889

Easterday, M. W. & Jo, Y.  (2014).  Replay penalties in cognitive games.  In S. Trausan-Matu et al. (Eds.): Proceedings of the 12th International Conference on Intelligent Tutoring Systems. LNCS 8474 (pp. 388-397).  Switzerland: Springer.  (17% accept rate) Nominated for best paper.

Easterday, M. W., Rees Lewis, D., & Gerber, E. M. (2014). Design-based research process: Problems, phases, and applications. In Proceedings of the International Conference of the Learning Sciences, June 23-27, 2014, Colorado, USA (pp. 317-324).

Easterday, M. W., & Jo, Y. (2013). Game penalties decrease learning and interest. In Artificial intelligence in education 2013: Lecture notes in artificial intelligence 7926 (pp. 787-790). Berlin: Springer.

Easterday, M. W., Aleven, V., Scheines, R., & Carver, S. M. (2011).  Using tutors to improve educational games.  In G. Biswas, S. Bull, J. Kay, & A. Mitrovic (Eds.), Artificial Intelligence in Education: Lecture notes in artificial intelligence, 6738. (pp. 63-72).  Berlin: Springer.

Aleven, V., Myers E., Easterday, M. W., & Ogan, A. (2010).  Toward a framework for the analysis and design of educational games.  In G. Biswas, D. Carr, Y. S. Chee, & W. Y. Hwang (Eds.), Proceedings of the 3rd IEEE international conference on digital game and intelligent toy enhanced learning.  (pp. 69-76).  Los Alamitos, CA: IEEE Computer Society.

Easterday, M. W., Aleven, V., Scheines, R. & Carver, S. M. (2009).  Constructing causal diagrams to learn deliberation.  International Journal of Artificial Intelligence in Education, 19 (4), 425-445.  

Easterday, M. W., Aleven, V., Scheines, R., & Carver, S. M. (2009). Will Google destroy western democracy? Bias in policy problem solving. In J. Breuker et al. (Series. Eds.) V. Dimitrova, R. Mizoguchi, B. du Boulay, & A. Graesser (Vol. Eds.), Frontiers in artificial intelligence and applications: Vol. 200. Artificial intelligence in education: Building learning systems that care: From knowledge representation to affective modelling (pp. 249-56). Amsterdam: IOS Press. doi:10.3233/978-1-60750-028-5-249

Easterday, M. W., Aleven, V., & Scheines, R. (2007). 'Tis better to construct than to receive? The effects of diagram tools on causal reasoning. In J. Breuker et al. (Series. Eds.) R. Luckin, K. R. Koedinger, & J. Greer (Vol. Eds.), Frontiers in artificial intelligence and applications: Vol. 158. Artificial intelligence in education: Building technology rich learning contexts that work (pp. 93-100). Amsterdam: IOS Press.

Book Chapters    

Easterday, M. W. (2012). Policy World: A cognitive game for teaching deliberation. In N. Pinkwart & B. McLaren (Eds.), Educational technologies for teaching argumentation skills (pp. 225-276). Oak Park, IL: Bentham Science Publishers. doi:10.2174/97816080501541120101022

Scheines. R, Easterday, M. W. & Danks, D. (2006).  Teaching the normative theory of causal reasoning.  In Gopnik, A., & Schulz, L. (Eds.), Causal learning: Psychology, philosophy, and computation (pp. 119-38).  Oxford: Oxford University Press.    

Easterday, M. W., Kanarek, J., & Harrell, M. (2009). Design requirements of argument mapping software for teaching deliberation. In T. Davies, & S. P. Gangadharan (Vol. Eds.), Center for the Study of Language and Information - Lecture Notes: Vol. 182. Online deliberation: Design, research, and practice, (pp. 317-23). Stanford, CA: CSLI Publications.

Short, Poster, and Workshop Papers

OTHER

Easterday, M. W., Rees Lewis, D., & Gerber, E. M. (2015). The theoretical products of design research. In the 11th International Conference on Computer-Supported Collaborative Learning, June 7-11th. Göteborg, Switzerland.

Easterday, M. W., Rees Lewis, D., & Gerber, E. M. (2015). Crowdsourcing Critique.  In the CSCL Crowd 2015, a workshop at the 11th International Conference on Computer-Supported Collaborative Learning, June 7-11th. Göteborg, Switzerland.

Gerber, E. M., & Easterday, M. W., (2015) Social Innovation Networks: Model, Outcomes, and Challenges. Mudd Design Workshop IX, May 28, 2015, Claremont, CA.

Rees Lewis, D. Gerber, E. M., & Easterday, M. W., (2015) Supporting Project Scoping: The Scoping Wheel. Mudd Design Workshop IX, May 28, 2015, Claremont, CA.

Smirnov, N., Saiyed, G. T., & Easterday, M. W. (2015). Journalism as model for civic and information literacies.  Paper in session: Learning sciences: New methods, new populations, and new domains of the 2015 annual meeting of the American Educational Research Association, April 16-20, Chicago, IL.

Rees Lewis, D. G., Easterday, M. W., & Gerber, E. M. (2015). Helping engineers thrive: Feedback systems for ill-defined challenges . Poster in session: Instructional practices in post-secondary computer science and engineering courses, of the 2015 annual meeting of the American Educational Research Association, April 16-20, Chicago, IL.

Saiyed, G. T., Lam, W. S. E., & Easterday, M. W. (2015). Teaching civic journalism: Curriculum, counter scripts, and third space. Roundtable in session: Teaching civics in the classroom and community, of the 2015 annual meeting of the American Educational Research Association, April 16-20, Chicago, IL.

Bethune, A., Easterday, M. W., & Gerber, E. M. (2015). Let’s change Illinois together: Youth civic engagement and new media.  Roundtable in session: Supporting youth as critical change agents, of the 2015 annual meeting of the American Educational Research Association, April 16-20, Chicago, IL.

Easterday, M. W., & Barahumi, S. (2014). Political agenda: A cognitive game for political perspective taking.  Presentation at Games Learning and Society, 10. July 8-10, Madison, WI.

Fitzpatrick, C., Hope, A., Barhumi, S., Krupnikov, Y., & Easterday, M. W. (2013). Perspective taking, political ideologies and digital games. In Third annual international symposium on digital ethics, Oct. 4, 2013. Chicago, IL.    

Easterday, M. W., Rees Lewis, D., & Gerber, E. (2013). Formative feedback in digital lofts: Learning environments for real world innovation.  In I. Goldin, T. Martin, R. Baker, V. Aleven, & T. Barnes (Eds.), Formative feedback in interactive learning environments, A workshop at AIED 2013. Memphis, TN.    

Phelan, P., Rees Lewis, D., Easterday, M. W., & Gerber, E. (2013). Using mobile technology to support innovation education. In Poster presented at the 10th International Conference on Computer Supported Collaborative Learning, June 16-19. Madison, WI.    

Easterday, M. W. (2011, June).  AIED for civic engagement.  In F. Akhras, P. Brna, & M. W. Easterday (Chairs), First Workshop on Artificial intelligence in Education to Support the Social Inclusion of Communities.  Workshop conducted at the Fifteenth International conference on Artificial Intelligence in Education, Auckland, New Zealand.    

Easterday, M. W. (2010).  An Intelligent Debater for Teaching Argumentation.  In V. Aleven & Judity Kay (Eds.), Proceedings of the tenth international conference on Intelligent Tutoring Systems, Pittsburgh, PA., USA, June 14-18, 2010. (Winner People's choice award for Best Young Researchers Track Poster)    

Easterday, M. W., Aleven, V., & Scheines, R. (2007). The logic of Babel: Causal reasoning from conflicting sources. In V. Aleven, K. Ashley, C. Lynch, & N. Pinkwart (Eds.), Proceedings of the workshop on AIED applications in ill-defined domains at the 13th international conference on artificial intelligence in education, Marina del Rey, CA, (pp. 31-40).

Keyani, P., Hsieh, G., Mutlu, B., Easterday, M. W., & Forlizzi, J. (2005). Dancealong: Supporting positive social exchange and exercise for the elderly through dance.  In CHI '05 extended abstracts on human factors in computing systems (pp. 1541-4). New York: Association for Computing Machinery. doi:10.1145/1056808.1056961

Grants

$90,000.  Delta Lab:  Illinois Next Generation Youth Political Engagement Platform.  Roosevelt Institute Campus Network subcontract from Joyce Foundation. 2014.

$548,814.  Easterday, M. W., & Gerber, E.. EXP: Digital Lofts: Online Learning Environments for Real-World Innovation.  NSF IIS: Cyberlearning: Transforming Education Program. 2013.

$150,000.   Rees Lewis, D., Shyrokova, A., Lesser, J., Arora, R., Ma, S., Gerber, E., Nerenberg, S., & Easterday, M. W., Design for America: A Badge Community for Innovation.  Digital media + learning competition 4: Badges for lifelong learning. HASTAC, McArthur Foundation, Mozilla, Bill & Melinda Gates Foundation.  2012.

$50,000.  Doppelt, J., Lam, E., Easterday, M. W.  Youth Media Project, McCormick Tribune Center.  2011.

Teaching

Design of Learning Environment, Northwestern University (2011-present)
Created and taught graduate and undergraduate Learning Sciences course on designing instruction using the human-centered design process and methods from cognitive science, interaction design and lesson study.

Digital Design for Social Change, Northwestern University (2012-2014)
Created and taught undergraduate course on using interactive media to develop policy messages that educate and persuade.  Teaches fundamentals of: (1) analyzing policy texts, (2) conducting human-centered, iterative design and (3) programming interactive media including flash, html.

Civic Media :: Immigrant Voices, Chicago Public Schools (2012)
Designed the Immigrant Voices civic journalism curriculum which teaches students how to make 3-5 minute video documentaries about how policy affects their community. 

Programming usable interfaces, Carnegie Mellon University (2008)
Designed on-line assignments and taught flash programming to novice HCI programmers.

Educational Game Design, Carnegie Mellon University (2007)
Initiated and co-designed popular educational game design course and constructed on-line Flash game programming unit. 

Consultant - Critical Thinking, Carnegie Mellon University (2007)
Advised Department of Philosophy on design of Critical Thinking course.

Public Speaking, Carnegie Mellon University (2006)
Organized a public speaking group for students and faculty, which became the second highest rated Toastmasters club (of 68 across PA, WV & MD) within its second year.

Technology Consulting in the Community, Carnegie Mellon University  (2003)
Designed and taught summer course where undergraduate and graduate computer science students worked with local non-profit organizations to develop and implement technology projects.

TA - Technology Consulting in the Community, Carnegie Mellon University (2002)
Advised undergraduate and graduate computer science students working with local non-profit organizations to develop and implement technology projects.

Life Skills: Critical Thinking, Mongolia (2002)
Initiated project, wrote critical thinking lesson plans, and organized national network of after-school clubs that later became part of Mongolian Ministry of Health and Education official curriculum.

TEFL / Computers, School #12; Dornod Province, Mongolia (2000-2002)
Taught English as a Foreign Language at a K-12 school, and web-design at the community library.

Educational technology

  • The Loft
    A “Facebook+coursera+basecamp for design projects,” an online learning platform for teaching civic innovation through crowd-critique an semi-automatic creation of case-libraries illustrating design principles.
  • Policy World
    A cognitive tutor embedded in an educational game for teaching policy argumentation.
  • Political Agenda
    A cognitive game for teaching about political ideology.
  • The Comprehension Tutor
    An intelligent tutoring prototype for teaching learners how to recognize causal claims.
  • iLogos
    Argument mapping software used in Department of Philosophy introductory courses.
  • The Causality Lab
    Served as lead software architect on science inquiry environment for teaching Causation and Social Policy.

Professional Service

Conference Committees

  • Poster Chair, Artificial Intelligence in Education (2015)
  • Program Committee, Learning with MOOCS (2014).
  • Program Committee, Workshop of Graph-Based Educational Data Mining held in conjunction with the 7th International Conference on Educational Datamining (2014).
  • Program Committee, Artificial Intelligence in Education (2013).  Received Outstanding reviewer award for “going above and beyond in reviewing papers.”
  • Program Committee, Artificial Intelligence in Education (2011)
  • Program Committee Member, Intelligent Tutoring Systems (2010)

Ad Hoc Reviewer

  • IJLS International Journal of the Learning Sciences (2014)
  • ACM Conference on Designing Interactive Systems (2014)
  • ACM Conference on Human Factors in Computing Systems (2013)
  • Journal of Technology, Knowledge, and Learning (2012)
  • ACM Conference on Computer Supported Cooperative Work (2012)
  • INTERACT (2011)
  • Intelligent Tutoring Systems Workshop on Ill-defined Domains, (2010)

Review Panels and Events

  • NSF Cyberlearning Envisioning the Future Meeting (June, 2013)
  • NSF Cyberlearning Program Review Panel (Feb, 2012)
  • NSF Cyberlearning Summit (Jan, 2012)

Committees and Advisory Boards

  • Segal Research Council Member, Northwestern University (2012-present)
    Advise Northwestern University Segal Design Institute on research initiatives.  
  • Learning Advisor, Design for America (2013-present)
    Advise nation-wide network of student led University design studios on development of education program and technology.
  • School of Education and Social Policy Technology Committee (2011-2014, Chair)
    Advise School of Educational and Social Policy IT on departmental technology needs.
  • Northwestern Cognitive Science Committee (2012-present)
    Represent the School of Educational and Social Policy in cognitive science program.
  • Segal Research Council (2012-present)
    Represent SESP and the Learning Sciences in cross-university efforts to promote design research at Northwestern.
  • Founder of the Symposium public speaking club (2006-2008)
    Started speaking club to prepare graduate students for departmental speaking requirements.
  • PIER Steering Committee Member (2006-2008)
    Student representative for IES program on interdisciplinary educational research.
  • HCII Curriculum Committee Member (2005-2008)
    Student representative for redesign and oversight of masters and PhD curricula.
  • HCII Graduate Peer Mentor (2005-2008)
    Ombudsman for new graduate students in computer science.
  • Southwestern Pennsylvania Program for Deliberative Democracy Affiliate (2005-2008)
    Helped to integrate argument mapping into materials for citizen discussions on policy.
  • Center for Appalachian Network Access project for rural communities (2005)
    Mentored public policy masters students’ technology project in rural Appalachia.

Selected Honors

Northwestern Veer Steeg Graduate Advising Award (2015)
Named for Clarence Ver Steeg, former Northwestern University Professor in History and Dean of The Graduate School from 1975 to 1986, this award recognizes one outstanding non-faculty staff person and two Graduate Faculty members each year for excellence in work with graduate students in The Graduate School.

Northwestern Center for Civic Engagement Faculty Fellow (2012)
Fellows are “...chosen for their established records of civic engagement and their plans to develop new projects that reflect key goals of the University’s strategic plan--enhancing engaged learning opportunities across the curriculum and connecting to the community-at-large.  CCE faculty fellows receive monetary grants as well as program and administration support from the Center for Civic Engagement to develop and enhance engaged learning projects.”

Northwestern Searle Center for Teaching Excellence Fellowship (2012)
“The Searle Fellows program is a multi-disciplinary, year-long program for early career faculty. Established in 1999, the program aims to provide faculty with the expertise and knowledge to critically assess and solve problems in their courses.  Participants design innovative approaches to teaching to advance their students' learning and to develop their own teaching practice.”

Siebel Fellowship (2009)
“The Siebel Scholars program was established by the Siebel Foundation in 2000 to recognize the most talented students at the world's leading graduate schools of business, computer science, and bioengineering.”

Program in Interdisciplinary Educational Research (PIER) Fellowship (2005-2009)
A five year pre-doctoral training program funded by the Institute of Educational Sciences, Department of Education.

Carnegie Mellon University Graduate Student Service Award Nominee (2007)
Selected by the Human-Computer Interaction Institute for university-wide award for service to the community.

INVITED TALKS

  • Easterday, M.W., (Jan. 14, 2014) Educational technology for civic innovation, University of Michigan.
  • Easterday, M.W.,  (Apr. 18, 2012).  Cybercivics 101: Educational Technology for the New Civics.  TEDx Evanston: Adventures in Learning, Evanston IL.  Retrieved from: www.tedx-evanston.com    
  • Easterday, M. W. (Jan 18, 2012). Cyber-Civics 101. In J. Roschelle & S. Hsi (Chair), Cyberlearning research summit. National Geographic Society, Washington, DC: National Science Foundation.    
  • Easterday, M. W. (Oct 14, 2011). Designing educational technology to teach engaged citizens: Video games and the new civics. In J. Zagal (Chair), Research colloquium. Chicago, IL: DePaul University, College of Computing and Digital Media.    
  • Easterday, M. W. (Oct 5, 2011). Designing educational technology to teach engaged citizens: Video games and the new civics. In S. Goldman (Chair), Cognitive brown bag. Chicago, IL: University of Illinois at Chicago, Department of Psychology.    
  • Easterday, M. W. (Oct 4, 2011). Video games and the new civics. In E. Gerber (Chair), Segal seminar series [Video file]. Evanston, IL: Segal Design Institute, Northwestern University. Retrieved from http://www.segal.northwestern.edu/videos/2011/oct/12/matt-easterday-video-games-and-new-civics